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	<title>davaidavai.com &#187; Games</title>
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		<title>Snake the Planet! An Urban Gaming Experiment.</title>
		<link>http://davaidavai.com/2012/03/05/snake-the-planet-an-urban-gaming-experiment/</link>
		<comments>http://davaidavai.com/2012/03/05/snake-the-planet-an-urban-gaming-experiment/#comments</comments>
		<pubDate>Mon, 05 Mar 2012 19:37:29 +0000</pubDate>
		<dc:creator>Gerald</dc:creator>
				<category><![CDATA[Experimental]]></category>
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		<guid isPermaLink="false">http://davaidavai.com/?p=3488</guid>
		<description><![CDATA[This morning I got an email from my old friend Tim Büsing, Creative Director at Publicis Mojo in Sydney. Tim sent me a link to one of their latest, pretty explorative projects which is a real-world version of the classic Snake game. Yes kids &#8211; that&#8217;s what we played back in the days. But Snake [...]]]></description>
			<content:encoded><![CDATA[<p>This morning I got an email from my old friend <a href="http://between0and1.org/about_tim_buesing/">Tim Büsing</a>, Creative Director at <a href="http://www.thisismojo.com.au/">Publicis Mojo</a> in Sydney. Tim sent me a link to one of their latest, pretty explorative projects which is a real-world version of the classic <a href="http://en.wikipedia.org/wiki/Snake_(video_game)">Snake game</a>. Yes kids &#8211; that&#8217;s what we played back in the days.</p>
<p>But Snake the Planet is quite different. It takes the classic Snake game and adopts it to the urban canvas. Each level is generated based on the architecture of the building it is projected onto. Windows, doors and signs become the boundaries and obstacles in the game as animated objects collide with and bounce off them using real-time physics simulation. The multiplayer game also has a Tron-like competitive element, where one player can intentionally block the others&#8217; path to win the game.</p>
<p><iframe width="560" height="315" src="http://www.youtube.com/embed/fXgrvUoq4W0" frameborder="0" allowfullscreen></iframe></p>
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		<title>Nintendo. Can you please fucking google it?</title>
		<link>http://davaidavai.com/2011/08/25/nintendo-can-you-please-fucking-google-it/</link>
		<comments>http://davaidavai.com/2011/08/25/nintendo-can-you-please-fucking-google-it/#comments</comments>
		<pubDate>Thu, 25 Aug 2011 12:33:18 +0000</pubDate>
		<dc:creator>Gerald</dc:creator>
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		<description><![CDATA[So it seems as if Nintendo is not willing to answer certain game related questions at the hotline anymore. A good alternative: google it, you moron. © Gerald for davaidavai.com, 2011. &#124; Permalink &#124; No comment &#124; Add to del.icio.us Post tags: Advice, Brands, Funny, Games, Gaming, Nintendo, Service, Wii Feed enhanced by Better Feed [...]]]></description>
			<content:encoded><![CDATA[<p>So it seems as if Nintendo is not willing to answer certain game related questions at the hotline anymore. A good alternative: google it, you moron.</p>
<p><a href="http://davaidavai.com/wp-content/uploads/2011/08/Nintendo.jpg"><img src="http://davaidavai.com/wp-content/uploads/2011/08/Nintendo.jpg" alt="" title="Nintendo" width="590" class="alignleft size-full wp-image-2876" /></a></p>
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		<title>I love it. Russia&#8217;s History told by the worker of a Tetris Factory.</title>
		<link>http://davaidavai.com/2011/05/14/i-love-it-russias-history-told-by-the-worker-of-a-tetris-factory/</link>
		<comments>http://davaidavai.com/2011/05/14/i-love-it-russias-history-told-by-the-worker-of-a-tetris-factory/#comments</comments>
		<pubDate>Sat, 14 May 2011 10:11:10 +0000</pubDate>
		<dc:creator>Gerald</dc:creator>
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		<guid isPermaLink="false">http://davaidavai.com/?p=2541</guid>
		<description><![CDATA[I guess the following film tells one of the smartest stories in a music videos that I have seen so far. It was created by the &#8216;world&#8217;s best neo-post-post-music hall anti-folk band&#8217; Pig with the Face of a Boy and it stages the story of Russia from the perspective of a worker&#8230;well&#8230;who is responsible to [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://davaidavai.com/wp-content/uploads/2009/07/welike.jpeg"><img src="http://davaidavai.com/wp-content/uploads/2009/07/welike.jpeg" alt="" title="welike" width="94" height="94" class="alignleft size-full wp-image-97" /></a>I guess the following film tells one of the smartest stories in a music videos that I have seen so far. It was created by the &#8216;world&#8217;s best neo-post-post-music hall anti-folk band&#8217; <a href="http://pigfaceboy.co.uk/">Pig with the Face of a Boy</a> and it stages the story of Russia from the perspective of a worker&#8230;well&#8230;who is responsible to spin the Tetris blocks that fall down from the sky. A great metaphor to describe life in Russia since the 1870s and a very nice, clever song. Well done guys. I hope you become really, really successful. Check out the band <a href="http://pigfaceboy.co.uk/stuff-to-buy/our-cd/">here</a>&#8230;</p>
<p><iframe width="590" height="336" src="http://www.youtube.com/embed/hWTFG3J1CP8" frameborder="0" allowfullscreen></iframe></p>
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		<title>Yahoo&#8217;s Bus Stop Derby. Digital Out of Home Galore.</title>
		<link>http://davaidavai.com/2010/12/07/digital-out-of-home-yahoos-bus-stop-derby-hits-the-streets/</link>
		<comments>http://davaidavai.com/2010/12/07/digital-out-of-home-yahoos-bus-stop-derby-hits-the-streets/#comments</comments>
		<pubDate>Tue, 07 Dec 2010 10:28:09 +0000</pubDate>
		<dc:creator>Gerald</dc:creator>
				<category><![CDATA[Brands]]></category>
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		<guid isPermaLink="false">http://davaidavai.com/?p=2189</guid>
		<description><![CDATA[Traditional brands go digital? Well, it&#8217;s vice versa as well. After Foursquare has taken over Times Square Yahoo now goes local with this nice and engaging idea &#8211; the Yahoo Bus Stop Derby. In this two-month challenge 20 bus stops (unfortunately all of them in S.F.) are turned into social gaming hubs with interactive 72-inch [...]]]></description>
			<content:encoded><![CDATA[<p>Traditional brands go digital? Well, it&#8217;s vice versa as well. After <a href="http://mashable.com/2010/08/28/foursquare-times-square/">Foursquare has taken over Times Square</a> Yahoo now goes local with this nice and engaging idea &#8211; the <a href="http://www.busstopderby.com/">Yahoo Bus Stop Derby</a>. In this two-month challenge 20 bus stops (unfortunately all of them in S.F.) are turned into social gaming hubs with interactive 72-inch touch screens. The winner wins the &#8216;world&#8217;s biggest neighbourhood party with OK Go&#8217;. To be honest, I get sick by these kind of incentives starting with &#8216;the world&#8217;s biggest XYZ&#8217;. But I think Yahoo made a good job in bringing a casual digital gaming experience into reality&#8230;what do you think? </p>
<p><object width="560" height="340"><param name="movie" value="http://www.youtube.com/v/7Qb2W9kNj0Q?fs=1&amp;hl=en_US"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/7Qb2W9kNj0Q?fs=1&amp;hl=en_US" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="560" height="340"></embed></object></p>
<p>(via <a href="http://www.adverblog.com/archives/004324.htm">adverblog</a>)</p>
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		<title>Civilization. The evolution goes on.</title>
		<link>http://davaidavai.com/2010/01/24/civilization-the-evolution-goes-on/</link>
		<comments>http://davaidavai.com/2010/01/24/civilization-the-evolution-goes-on/#comments</comments>
		<pubDate>Sun, 24 Jan 2010 21:44:32 +0000</pubDate>
		<dc:creator>Gerald</dc:creator>
				<category><![CDATA[Games]]></category>
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		<description><![CDATA[One of the most succesful computer games ever is about to reinvent itself completely. Sid Meier&#8217;s civilization is not only a brilliant computer game, it is also very flexible as it has found the way to consoles, iPhones and soon to Facebook. This is more than just an adaption. CIV is a highly complex strategy [...]]]></description>
			<content:encoded><![CDATA[<p><strong>One of the most succesful computer games ever is about to reinvent itself completely. Sid Meier&#8217;s civilization is not only a brilliant computer game, it is also very flexible as it has found the way to consoles, iPhones and soon to Facebook. This is more than just an adaption. CIV is a highly complex strategy game, not necessarily dedicated to be played with simple interfaces. But it mastered this challenge and might soon redefine social gaming &#8211; in an unpredicted evolution in UX, marketing and gameplay.</strong></p>
<p><img class="alignleft" style="margin-left: 4px; margin-right: 4px;" src="http://upload.wikimedia.org/wikipedia/commons/thumb/e/e1/Brueghel-tower-of-babel.jpg/795px-Brueghel-tower-of-babel.jpg" alt="" width="280" /></p>
<p>I love <a href="http://www.civilization.com/" target="_blank">Civilization</a>. Chances are high that you played it. It can easily be labeled as one of the most addicitive pieces of entertainment ever. The rules:  you become the leader of a primitive tribe on a fictional continent (or real scenarios). Your job is to make this tribe flourish and to turn it from cavemen in 4000 B.C. into an advanced civilization ready for space conquest.</p>
<p>CIV has a 12% share of my teenage days as it made me play for days. Once you have built the Pyramids or declared War on this other tribe you could not stop anymore. And&#8230;the simple gaming principle did not rely on superior visual effects but on an outstanding and highly intelligent game. No two Civ matches were the same as the complex combination of environment, your people&#8217;s properties and your neighbours mixed up to a time-eating complex which you simply wanted to be the best in.</p>
<p>(...)<br/>Read the rest of <a href="http://davaidavai.com/2010/01/24/civilization-the-evolution-goes-on/">Civilization. The evolution goes on.</a> (553 words)</p>
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		<title>Figures. The Gaming Industry.</title>
		<link>http://davaidavai.com/2010/01/19/figures-the-gaming-industry/</link>
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		<pubDate>Tue, 19 Jan 2010 09:09:21 +0000</pubDate>
		<dc:creator>Gerald</dc:creator>
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		<description><![CDATA[We all love Info visualizations. Similar to the ones by The Oat Meal this one explains us the wonderful world of video games. The gaming industry succeeded in becoming the #1 entertainment sector, to be at the forefront before music and movies. And even though there was a drop in video game sales in 2009, [...]]]></description>
			<content:encoded><![CDATA[<p>We all love Info visualizations. Similar to the ones by <a href="http://theoatmeal.com/comics/beer">The Oat Meal</a> this one explains us the wonderful world of video games. The gaming industry succeeded in <a href="http://www.guardian.co.uk/technology/gamesblog/2009/sep/27/videogames-hollywood">becoming the #1 entertainment sector</a>, to be at the forefront before music and movies. And even though there was a drop in video game sales in 2009, it&#8217;s <a href="http://kotaku.com/5449233/video-games-survive-recession-but-at-what-cost" target="_blank">quite impressive to see the industry recover</a>.</p>
<p>Here are a couple of figures revolving around this industry. Don&#8217;t forget to check out the numbers behind the <a href="http://9gag.com/photo/16354_full.jpg" target="_blank">adult movie industry</a> as well (thx to <a href="http://www.geekologie.com/2010/01/video_game_wars_the_informatio.php" target="_blank">geekologie</a>).</p>
<p><a href="http://davaidavai.com/wp-content/uploads/2010/01/videogame-wars.jpg"><img class="size-full wp-image-1014 alignleft" title="videogame-wars" src="http://davaidavai.com/wp-content/uploads/2010/01/videogame-wars.jpg" alt="" width="500" /></a></p>
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<p><small>© Gerald for <a href="http://davaidavai.com">davaidavai.com</a>, 2010. |
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		<title>Faaaaarmville. The commerical is here (kind of).</title>
		<link>http://davaidavai.com/2010/01/11/faaaaarmville-the-commerical-is-here-kind-of/</link>
		<comments>http://davaidavai.com/2010/01/11/faaaaarmville-the-commerical-is-here-kind-of/#comments</comments>
		<pubDate>Mon, 11 Jan 2010 08:13:57 +0000</pubDate>
		<dc:creator>Gerald Hensel</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Social]]></category>
		<category><![CDATA[Ads]]></category>
		<category><![CDATA[Facebook]]></category>
		<category><![CDATA[Farmville]]></category>
		<category><![CDATA[Funny]]></category>
		<category><![CDATA[Social Gaming]]></category>
		<category><![CDATA[Spoof]]></category>

		<guid isPermaLink="false">http://davaidavai.com/?p=1008</guid>
		<description><![CDATA[As long as you still want to be able to have a relationship, work and stuff like that, you should not start certain things. Heroin for example, or World of Warcraft&#8230;or Faaaarmville. Zynga&#8217;s social gaming superstar attracts 72.9 million active users every month and was among the first superhits of a new gaming genre on [...]]]></description>
			<content:encoded><![CDATA[<p>As long as you still want to be able to have a relationship, work and stuff like that, you should not start certain things. Heroin for example, or World of Warcraft&#8230;or Faaaarmville. <a href="http://www.zynga.com/">Zynga&#8217;s</a> <a href="http://virtualgoods.blog.de/2009/12/15/farmville-the-biggest-social-game-of-2009-by-the-numbers-7577239/">social gaming superstar attracts 72.9</a><a href="http://virtualgoods.blog.de/2009/12/15/farmville-the-biggest-social-game-of-2009-by-the-numbers-7577239/"> million</a> active users every month and was among the first superhits of a new gaming genre on social networks. Farmville was <a href="http://www.insidesocialgames.com/2009/07/15/with-farmville-zynga-joins-the-facebook-farming-fray/">not the first</a> but the most succesful social games&#8230;ending the careers and relationships of millions on the way to the top.</p>
<p>And now look what user generated content did for us. Faaaarmville &#8211; the commercial. 110% hilarity guaranteed (<a href="http://www.penn-olson.com/2010/01/10/humor-the-farmville-commercial/" target="_blank">thx to Penn-Olson</a>).</p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="560" height="340" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/odBDAcOEKuI&amp;hl=de_DE&amp;fs=1&amp;" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="560" height="340" src="http://www.youtube.com/v/odBDAcOEKuI&amp;hl=de_DE&amp;fs=1&amp;" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
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		<title>Gaming. The very, very, very cool new DJ Hero trailer.</title>
		<link>http://davaidavai.com/2009/10/15/yeah-the-new-dj-hero-trailer/</link>
		<comments>http://davaidavai.com/2009/10/15/yeah-the-new-dj-hero-trailer/#comments</comments>
		<pubDate>Thu, 15 Oct 2009 11:59:40 +0000</pubDate>
		<dc:creator>Gerald Hensel</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Cool]]></category>
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		<guid isPermaLink="false">http://davaidavai.com/?p=516</guid>
		<description><![CDATA[Okay, my next Wii purchase will be this: Activision&#8217;s DJ Hero is going to be launched on Oct 27th. And I just found this extremely groovy trailer from Visual FX studio Framestore, London. Looks like serious fun and a cool presentation (via Creativity Online). © fb610548435 for davaidavai.com, 2009. &#124; Permalink &#124; No comment &#124; [...]]]></description>
			<content:encoded><![CDATA[<p>Okay, my next Wii purchase will be this: <a href="http://www.djhero.com/">Activision&#8217;s DJ Hero</a> is going to be launched on Oct 27th. And I just found this extremely groovy trailer from <a href="http://www.framestore.com/">Visual FX studio Framestore</a>, London. Looks like serious fun and a cool presentation (via <a href="http://creativity-online.com/work/dj-hero-intro/17622">Creativity Online</a>).</p>
<p><object width="560" height="340"><param name="movie" value="http://www.youtube.com/v/wrfh2dwmAZ0&#038;hl=de&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/wrfh2dwmAZ0&#038;hl=de&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="560" height="340"></embed></object></p>
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		<title>Halo 3 ODST. Sometimes war is a video game.</title>
		<link>http://davaidavai.com/2009/09/23/halo-3-odst-sometimes-war-is-a-video-game/</link>
		<comments>http://davaidavai.com/2009/09/23/halo-3-odst-sometimes-war-is-a-video-game/#comments</comments>
		<pubDate>Wed, 23 Sep 2009 09:54:16 +0000</pubDate>
		<dc:creator>Gerald</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[We like]]></category>
		<category><![CDATA[Bungie]]></category>
		<category><![CDATA[Creative]]></category>
		<category><![CDATA[Halo]]></category>
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		<category><![CDATA[Microsoft]]></category>
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		<guid isPermaLink="false">http://davaidavai.com/?p=308</guid>
		<description><![CDATA[For years Halo is among the few Game titles which kept up a very high level of creative excellence in marketing communication. Almost two years after the third sequel from Halo was published, Halo 3: ODST got into stores. The first-person shooter video game, developed by Bungie and published by Microsoft, was released on the [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://davaidavai.com/wp-content/uploads/2009/07/welike.jpeg" alt="welike" title="welike" width="94" height="94" class="alignright size-full wp-image-97" />For years Halo is among the few Game titles which kept up a <a href="http://www.42entertainment.com/bees.html">very high level of creative excellence</a> in marketing communication. Almost two years after t<a href="http://www.xbox.com/de-DE/games/h/halo3/">he third sequel from Halo</a> was published, Halo 3: ODST got into stores. The first-person shooter video game, developed by <a href="http://www.xbox.com/de-DE/games/h/halo3/">Bungie</a> and published by <a href="http://www.microsoft.com">Microsoft</a>, was released on the Xbox 360 exclusively on September 22, 2009. Players assume the roles of elite human United Nations Space Command soldiers known as <em>Orbital Drop Shock Troopers</em> (ODSTs) during the events of <em>Halo 2</em> and <em>Halo 3</em>. </p>
<p>Now watch this trailer by Bungie, pulling the Gamer into a Halo sequel presented like a classic war movie. Stunning! (<a href="http://www.fubiz.net/2009/09/22/halo-3-odst-trailer/">Thx to Fubiz</a>)</p>
<p><object width="560" height="340"><param name="movie" value="http://www.youtube.com/v/3Dc7zGkW7g8&#038;hl=de&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/3Dc7zGkW7g8&#038;hl=de&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="560" height="340"></embed></object></p>
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		<title>Next step. Microsoft Project Natal.</title>
		<link>http://davaidavai.com/2009/06/07/next-step-microsoft-project-natal/</link>
		<comments>http://davaidavai.com/2009/06/07/next-step-microsoft-project-natal/#comments</comments>
		<pubDate>Sun, 07 Jun 2009 20:57:02 +0000</pubDate>
		<dc:creator>Gerald</dc:creator>
				<category><![CDATA[Allgemein]]></category>
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		<guid isPermaLink="false">http://davaidavai.com/?p=11</guid>
		<description><![CDATA[Nice to see that my the mothership of my employer once in a while comes up with something completely new. Microsoft&#8217;s Project Natal is a new motion-capturing engine which was just presented at this year&#8217;s E3. It takes the Nintendo Wii concept to a new level. And all you need is a camera for your [...]]]></description>
			<content:encoded><![CDATA[<p>Nice to see that my the mothership of my employer once in a while comes up with something completely new. <a href="http://procrastineering.blogspot.com/2009/06/project-natal.html" target="_blank">Microsoft&#8217;s Project Nata</a>l is a new motion-capturing engine which was just presented at <a href="http://e3insider.com/" target="_blank">this year&#8217;s E3</a>. It takes the Nintendo Wii concept to a new level. <a href="http://www.spreeblick.com/2009/06/02/microsofts-wii-killer-%E2%80%9Eproject-natal%E2%80%9C/" target="_blank">And all you need is a camera</a> for your existing XBOX &#8211; not a new console.</p>
<p><object width="560" height="340" data="http://www.youtube.com/v/IAFbWE_5GvA&amp;hl=de&amp;fs=1&amp;" type="application/x-shockwave-flash"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/IAFbWE_5GvA&amp;hl=de&amp;fs=1&amp;" /><param name="allowfullscreen" value="true" /></object></p>
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